DanoMC makes family Minecraft and gaming content watched in the living room: over 82% of his viewing comes from Smart TV. His audience breaks the gaming stereotype: 53% female, with strong segments between 25 and 44 years old. Parents watching videos with their kids.
He runs a network of five channels (reactions, Roblox, gameplays and more), which makes multi-channel promo packs possible with a single negotiation.
Toys, food, consumer goods, apps and video games. The best route into the Spanish-speaking family living room.
Tell us about your campaign and we will send a tailored proposal, with no published rates and no commitment.